♥ 25 km away from Hoi An to the North, Marble Mountains include 5 majestic granite peaks. It was rumored that these were the left behind eggshells of the dragon Queen after the birth of a beautiful princess. At the beginning of the 19th century, while passing through this region Gia Long King named the mountains after five basic elements : Metal, Wood, Water, Fire and Earth. You will be strongly attracted by many stunning caves, statues and temples. Walking 157 stone steps to reach the top, you will be greeted by the breathtaking panorama of the beach. Marble Mountains have been a major pilgrimage site since Cham time and was also a guerrila base during American war. These mountains have things to suit every interests and should not be missed.After this , we go to MONKEY mountain to visit the Lady Buddha pagoda.We spend 15 minutes for meditation in this relaxing pagoda.
The Walking Dead: Saints & Sinners is a VR first-person shooter game with elements of stealth, developed by Skybound Games and published by Skydance Interactive. The game is based on Robert Kirkman’s The Walking Dead series of graphic novels. In Saints & Sinners, the player is one of the survivors of the zombie apocalypse, which had turned most of the global population into undead walkers. The game is set in New Orleans and features various gameplay mechanics, including both stealth and direct combat, allowing the player to tailor their experience to their personal style. TWD: Saints & Sinners received positive reviews from the critics, who praised the game’s level of immersion and survivalist mechanics.Keep calm and stay quietSaints and Sinners offers a lot of variety in how the player can approach the gameplay. Walkers are sensitive to sound, so making a lot of noise with shooting will draw the herd on the player’s back in no time. That’s why stealth is so important - the player can sneak upon unsuspecting enemies and taking them down quietly, without alerting others. In S&S the player has a whole assortment of melee weapons, from screwdrivers to machetes and hatchets. Each weapon has limited durability, so the player should be very careful while using them.Always aim for the headOf course, the player can still shoot their way out of trouble. The game gives the player a real arsenal of firearms, some of which can be used together with melee weapons. Pistols, rifles, shotguns, and a bow will surely come in handy while facing a horde of undead.It’s a “man-versus-man” world nowWalkers aren’t the only threat awaiting the player in post-apocalyptic New Orleans. The city is ruled by different factions of bandits, waging a war against each other. Unlike the dead, humans are clever and will try to gain an upper hand over the player by flanking them. Aside from the bandits, New Orleans is inhabited by other survivors – normal folk doing all they can to survive the apocalypse. The player will have a chance to help them with their struggles or use them to the player’s advantage. Explore New Orleans overrun by the deadThe setting of TWD: S&S is New Orleans – this once bustling city has now become a ruin overrun by the walkers and ruled by gangs of bandits. The player can explore different parts of the city that can be found on the map. These locations include Rampart, Memorial Lane, Bastion and others. The areas vary from each other in terms of landscape, enemies and loot the player can find. Finding items and crafting materials is an important part of exploring desolate New Orleans.Previously on the Walking Dead…It’s been one year since the apocalypse started and the dead started to walk the earth. In this harsh world, the winners are those who adapt and persevere no matter what. In the destroyed city of New Orleans, an ongoing war between groups of survivors rages on, while herds of walkers roam the empty streets. There is no place for sympathy here, and sometimes your survival will be at the cost of another person’s life… ReceptionThe Walking Dead Saints and Sinners was met with positive reception. The reviewers praised the amount of content the developers managed to squeeze into their title, as well as the gameplay mechanics of fighting and scavenging in overrun New Orleans. The critics noted the solid writing and atmosphere of the game as other strong points of the title.
TOUR PROGRAM :Our tour guide will pick you up at the gate of CHAN MAY or TIEN SA Port Please provide us with yourpick up &drop off time as detailed on your cruise ship schedule. We Welcome you with Your name on sign.Then,Transfer to visit Marble Mountains, which are five marble and limestone hills named after the five elements: Metal, Water, Wood, Fire and Earth. You get amazing views from the top of Marble Mountains over the city and the ocean. Your guide will help you explore the natural caves and visit the holy pagoda. Next ,Go to coconut village. During Vietnam - America War, the village acted as a shelter for locals and soliders hiding. Here you row on a Bamboo basket boat to visit water coconut Jungle.Lunch at Local Restaurant, Then We do Hoi An Walking Tour to visit Japanese bridge, a traditional house, a Chinese Assembly Hall, a cultural and historical museum and the market,We will then begin our drive back to the Port on time (1 Hour before Departure)
TOUR PROGRAM : We Run this Tour from 2Pax to 8Pax in GroupOur tour guide will pick you up at CHAN MAY or TIEN SA Port .Please provide us your cruise ship schedule to arrange well. We Welcome you with Your name on sign.Then,Transfer to visit Marble Mountains, which are five marble and limestone hills named after the five elements: Metal, Water, Wood, Fire and Earth. You get amazing views from the top of Marble Mountains over the city and the ocean. Your guide will help you explore the natural caves and visit the holy pagoda. Next ,Go to Cam Thanh coconut village. During Vietnam - America War, the village acted as a shelter for locals and soliders hiding. Here you row on a Bamboo basket boat to visit water coconut Jungle.Lunch at Local Restaurant, Then We do Hoi An Walking Tour to visit Japanese bridge, a traditional house, a Chinese Assembly Hall, a cultural and historical museum and the market,We will then begin our drive back to the Port on time (1 Hour before Departure)
Moving through the jungle near the Cambodian border on May 18, 1967, a company of American infantry observed three North Vietnamese Army regulars, AK-47s slung over their shoulders, walking down a well-worn trail in the rugged Central Highlands. Startled by shouts of "Lai day, lai day" ("Come here, come here"), the three men dropped their packs and fled. The company commander, a young lieutenant, sent a platoon down the trail to investigate. Those few men soon found themselves outnumbered, surrounded, and fighting for their lives. Their first desperate moments marked the beginning of a series of bloody battles that lasted more than a week, one that survivors would later call "the nine days in May border battles". Nine Days in May is the first full account of these bitterly contested battles. Fought between three American battalions and two North Vietnamese Army regiments, this prolonged, deadly encounter was one of the largest, most savage actions seen by elements of the storied 4th Infantry Division in Vietnam. Drawing on interviews with the participants, Warren K. Wilkins recreates the vicious fighting in gripping detail. This is a story of extraordinary courage and sacrifice displayed in a series of battles that were fought and won within the context of a broader, intractable strategic stalemate. Published by University of Oklahoma Press. "Stunning insight into a largely unknown campaign...transports us into the foxholes of exhausted, dirty soldiers battling for their lives in a strange land." (George J. Veith, author of Black April) "A magnificent addition to our understanding of the American war in Vietnam." (Gregory A. Daddis, author of Westmoreland's War) "This work is a great addition to the history of the Vietnam War." (Robert O. Babcock, president and historian, National 4th Infantry Division Association) 1. Language: English. Narrator: Richard Peterson. Audio sample: http://samples.audible.de/bk/acx0/109358/bk_acx0_109358_sample.mp3. Digital audiobook in aax.
There are descendants of angels walking among us. Ember is one of them. Praise for Embers "An impending apocalypse provides a compelling backdrop for romance in this page-turning first installment of a new YA series. Hopkins expertly weaves her plotlines together in this compulsively readable teen romance story...Hopkins delivers many successful elements of young-adult romance - appealing lead characters, high-voltage chemistry, repressed sexuality - which will win her ardent followers." (Kirkus Reviews) "Embers is the start of an action-packed paranormal YA series. Ms. Hopkins draws the reader immediately in with her richly drawn prologue that introduces the lurking evil in a breath-taking manner. a must read for YA, paranormal, fantasy and suspense fans. Make that a delight for any reader!" (Ind'Tale Magazine) Embers is an epic paranormal adventure/romance about an 18-year-old girl who discovers that she's immune to fire - and any other injury - when she's in a horrific car crash that kills her parents. Following a violent episode with her aunt's boyfriend, Ember flees Ohio to live with an old relative in the Smoky Mountains of Tennessee. Ember's exuberance at escaping a bad home life soon turns to trepidation when she learns that she's a Watcher, a descendant of angels. While Ember is instructed about her heritage and the powers that go along with it, she strikes up friendships with two teenagers who live inside of a frightening walled compound in the forest. Inexplicably drawn to one of the young men in particular, an impossible romance develops. But it's cut short when Ember discovers that her new friends are fighting on the opposite side of a war that's been raging between two factions of Watchers for thousands of years. When the compound's inhabitants threaten the townspeople, Ember takes action, sealing her fate in the ancient battle of good versus evil, and the grayness in between. 1. Language: English. Narrator: Michelle Ferguson, Aaron Abano. Audio sample: http://samples.audible.de/bk/adbl/028474/bk_adbl_028474_sample.mp3. Digital audiobook in aax.
Franny Chapman just wants some peace. But that's hard to get when her best friend is feuding with her, her sister has disappeared, and her uncle is fighting an old war in his head. Her saintly younger brother is no help, and the cute boy across the street only complicates things. Worst of all, everyone is walking around just waiting for a bomb to fall. It's 1962, and it seems that the whole country is living in fear. When President Kennedy goes on television to say that Russia is sending nuclear missiles to Cuba, it only gets worse. Franny doesn';t know how to deal with what's going on in the world - no more than she knows how to deal with what's going on with her family and friends. But somehow she's got to make it through. A note from the author: Countdown is a documentary novel. It contains scrapbooks with visual elements - photographs, song lyrics, newspaper articles from 1962, and more. I wanted readers to see young Franny's world, to feel it, to taste it, and I deliberately chose Listening Library to bring the scrapbooks and the story alive for readers by letting them hear what 1962 sounded like. I was totally blown over by this audio homage to the early sixties, as well as how faithful they were to the spirit of the scrapbooks, from the crackle in Khrushchev's long-distance transmissions, to the thrill of John F. Kennedy's rhetoric. From the crack of the bat and the swell of the crowd as Sandy Koufax pitched a no-hitter, to the ominous explosion of a nuclear bomb. Typewriters, air raid sirens, jaunty Duck-and-Cover jingles; it's all there, offering a world that the page alone cannot convey. And then there is the marvelous Emma Galvin as Franny; a snappy, snazzy, and, above all, earnest young girl in love with the world, on the cusp of growing up, and hoping she lives to see that day. Pitch perfect. 1. Language: English. Narrator: Emma Galvin. Audio sample: http://samples.audible.de/bk/lili/001261/bk_lili_001261_sample.mp3. Digital audiobook in aax.
From the critically acclaimed director, Hideo Kojima, Metal Gear Solid HD Collection offers a handful of the most popular Metal Gear Solid titles from the past in true HD for the first time ever. Featuring three complete games, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid: Snake Eater and Metal Gear Solid: Peace Walker, the HD Collection offers old and new fans a chance to experience the epic game play, design and storytelling of the MGS franchise. The "Metal Gear Solid (MGS)" series is the seminal work of Hideo Kojima, Japan's master game creator, and the progenitor of the stealth action game genre. The series has become a global phenomenon, with over 27 million copies sold worldwide. The player controls a secret agent from an elite special forces unit who is sent on solo sneaking missions through enemy installations, vast jungles, and sometimes even the thick of battle. Alone and surrounded by the enemy, even a special forces agent will find it tough to come out alive. But that is the secret behind the series' popularity-the cerebral challenge of figuring out how to avoid combat, and the thrill of sneaking through enemy territory undetected. The MGS series is also known for its storyline, which blends seamlessly with the gameplay. The scenarios are based on extensive research and incorporate the drama of actual developments in society. These elements have made MGS what it is today: a mature work of entertainment that transcends national borders and the confines of video games, and one of the leading products of the Japanese content business. METAL GEAR SOLID 2 After the Shadow Moses incident, technological data on the nuclear-armed walking tank Metal Gear leaks onto the black market. Solid Snake and his allies form the anti-Metal Gear NGO "Philanthropy" and set out in pursuit of a tanker carrying a new Metal Gear prototype. But Snake falls into a trap set by former FOXHOUND member Ocelot, and is believed lost along with the tanker at the bottom of the Hudson River. Two years later, the Big Shell, an oil spill cleanup facility constructed on the bay, is taken over by terrorists led by a man claiming to be the long-lost Solid Snake. The government sends Raiden, a new recruit in the new FOXHOUND, to infiltrate the Big Shell and rescue the US President, who is held hostage inside... The underlying theme of this second entry in the series is "memes," or cultural genes. METAL GEAR SOLID 3 The story shifts back in time to 1964, the height of the Cold War. Naked Snake-the man who would later become the legendary mercenary known as Big Boss-heads into Soviet territory to help the scientist Sokolov defect to the West. But the mission ends in failure due to the betrayal of Snake's mentor and mission advisor The Boss, a female soldier known as "the Mother of Special Forces." The Boss defects to the Soviet Union, taking a miniature nuclear warhead with her as a gift, which her new hosts promptly launch at a Russian research facility. Naked Snake heads once more into the Soviet Union on a mission to kill The Boss... The third MGS game tells the story of men and women who struggle to remain loyal even while their fates are at the mercy of the ever changing political "scene." METAL GEAR SOLID: PEACE WALKER Stories tell of a legendary solider who once waged war against the world. His name was Naked Snake, a.k.a. Big Boss, and the truth behind this legend will finally be told. The era is the 1970's . Big Boss had stationed his soldiers in Colombia, South America, where he was approached by visitors from Costa Rica, a "nation without a military." In the shadow of the Cuban Missile Crisis, as Latin America became a key to maintaining the power balance between East and West, Costa Rica had miraculously managed to maintain its peace and neutrality. However, in various regions of the country, a mysterious armed force seemed to be engaging in suspicious activities. Now, to preserve peace in this nation without a military, the soldiers move into action. In time, they would be known as the founders of "Outer Heaven." Features - The MGS franchise is one of the most important game series of all time with multi-million unit sales globally, and countless awards honoring the vision of Hideo Kojima, a true video game icon. - First time for these groundbreaking MGS titles to be in full High-Definition with revamped graphics, menu systems and much more. - Play as a new fan or a veteran within Metal Gear Solid universe and experience some of the greatest gaming design, storytelling and presentation of all-time - Three full Metal Gear Solid games featuring endless hours of gameplay within single-player campaign - Online multiplayer modes featured in MGS Peace Walker for even greater replay and value to extend the experience further. Go online in multiplayer modes as well as Co-Op mode. - Enjoy smooth, precise controls with right analog stick formatting and Force Feedback - See the game like you never have with the frame rate boosted to 60 fps and graphics enhanced to 720p - Complete your missions and enjoy a new way to play Metal Gear Solid: Peace Walker with the Trophies mode
Misaligned companies, like cars out of alignment, can develop serious problems if not corrected quickly. They are hard to steer and don't respond well to changes in direction. This groundbreaking book shows you how to get -and keep -all the vital elements of your organization aligned and headed in the same direction at the same time. Managers must now keep their people centered in the midst of change, deemphasize hierarchy, and distribute leadership by distributing authority, information, knowledge, and customer data throughout their organization. Alignment is a response to the new business reality where customer requirements are in flux, where competitive forces are turbulent, and where the bond of loyalty between an organization and its people has been weakened. The old linear approach to management has given way to one of simultaneity -to alignment. As pioneers of the alignment concept, the authors have developed this unique approach based on their work with leading companies throughout the world. The Power of Alignment is packed with war stories and the firsthand perspectives of industry leaders. You'll learn how world-class organizations, including Federal Express, the Jet Propulsion Laboratory, Columbia/HCA Healthcare, Citizens Utilities, AirTouch, and UNUM achieved extraordinary business results. Now, through the authors' expertise, you'll see how alignment can work for your organization. In essence, alignment links the five key elements of an organization -people, process, customers, business strategies, and, of course, leadership -to obtain breakthrough results, chief among them, sustained growth and profit, loyal customers, and a high-performing work force. The Power of Alignment: * Offers a clear framework for aligning and linking the crucial elements that build and sustain a company's success * Provides self-assessment tools as well as benchmarking measures for evaluating an organization's critical competencies * Enables managers to create a work force where each employee can relate his or her activities to the goals and strategic objectives of the company * Helps a company determine when and where it is out of alignment, and gives descriptions of such common company pathologies as 'The Phantom Limb Syndrome,' 'Strategy Interruptus,' and 'Dead Man Walking' * Prescribes specific steps for getting an organization back on track toward a single, shared vision of its goals Essential reading for all managers and executives, The Power of Alignment offers a new way to reestablish focus and sustained energy, and is a dynamic approach for staying balanced and achieving extraordinary levels of performance. 'This book is savvy, detailed, timely, and clearly written. I highly recommend it for any leader facing the challenges posed by global business today.' - Dana Mead Chairman and CEO, Tenneco Former Chairman National Association of Manufacturers 'It's not only the stars that have to be in alignment to reach your destination, it's all the internal processes, rewards, and drivers. Read The Power of Alignment, and while you may not unlock the secrets of the universe, you will overcome the barriers to corporate success.' - William L. Boyan President and COO John Hancock Mutual Life Insurance Company. 'This important book goes beyond TQM and reengineering by creating a new approach called Alignment. The authors show that great companies manage to link strategy and people and integrate customer needs with continuous improvement processes.' - Peter Augustsson President and Group Chief Executive AB SKF. 'The Power of Alignment gets to the heart of a critical element of organizational leadership, namely focus. Every leader who reads it will undoubtedly do some serious soul-searching about the consistency of corporate vision, goals, management systems, and incentive mechanisms.' - Louis E. Lataif Dean Boston University School of Management.