"Celebrates the resilience of girls and the earthshaking power of their friendships. An eerie, unforgettable triumph." --Claire Legrand, New York Times bestselling author of Furyborn"Wilder Girls is so sharp and packs so much emotion in such wise ways. I'm convinced we're about to witness the emergence of a major new literary star." --Jeff VanderMeer, New York Times bestselling author of AnnihilationA feminist Lord of the Flies about three best friends living in quarantine at their island boarding school, and the lengths they go to uncover the truth of their confinement when one disappears. This fresh, new debut is a mind-bending novel unlike anything you've read before.It's been eighteen months since the Raxter School for Girls was put under quarantine. Since the Tox hit and pulled Hetty's life out from under her.It started slow. First the teachers died one by one. Then it began to infect the students, turning their bodies strange and foreign. Now, cut off from the rest of the world and left to fend for themselves on their island home, the girls don't dare wander outside the school's fence, where the Tox has made the woods wild and dangerous. They wait for the cure they were promised as the Tox seeps into everything.But when Byatt goes missing, Hetty will do anything to find her, even if it means breaking quarantine and braving the horrors that lie beyond the fence. And when she does, Hetty learns that there's more to their story, to their life at Raxter, than she could have ever thought true.2 STARRED REVIEWS!"This thrilling saga...is sure to be one of the season's most talked-about books, in any genre."--EW"The perfect kind of story for our current era." --Hypable★, "Power's evocative, haunting, and occasionally gruesome debut will challenge readers to ignore its bewitching presence."-Booklist, Starred Review★, "This gritty, lush debut chronicling psychological and environmental tipping points...weaves a chilling narrative that disrupts readers' expectations through an expertly crafted, slow-burn reveal of the deadly consequences of climate change....Part survival thriller, part post-apocalyptic romance, and part ecocritical feminist manifesto, a staggering gut punch of a book."-Kirkus Reviews, Starred Review"An ode to empowering women and a testament to the strength of female bonds....Far more than just an unsettling horror story, this powerful debut novel about a strange disease at an all-girls boarding school explores female empowerment, friendship and survival with tenacity and brilliance."-Shelf Awareness"This thrilling saga...is sure to be one of the season's most talked-about books, in any genre."-EW"The perfect kind of story for our current era." -Hypable"Wilder Girls is so sharp and packs so much emotion in such wise ways. I'm convinced we're about to witness the emergence of a major new literary star." -Jeff VanderMeer, author of the New York Times bestseller Annihilation"Wilder Girls is the bold, imaginative, emotionally wrenching horror novel of my dreams-one that celebrates the resilience of girls and the earthshaking power of their friendships. An eerie, unforgettable triumph."-Claire Legrand, New York Times bestselling author of Furyborn"A nightmarish survival story that's as much literary fiction as it is young adult...I couldn't look away."-Casey McQuiston, New York Times bestselling author of Red, White, and Royal Blue"The eeriness of Raxter Island permeates every scene, and Rory Power's characters are fierce and honest, blazing from the pages. This is a groundbreaking speculative story-brutal and beautiful, raw and unflinching. I adored this book."-Emily Suvada, author of This Mortal Coil"A feminist, LGBT, sci-fi-horror story with all the tantalizing elements of gore, mystery, war, and love you can ask for. Real, flawed, brave girls against a world gone mad. A shudderingly good read!" -Dawn Kurtagich, author of Teeth in the Mist
The year is 2036.A quarter-century after nuclear war devastated the earth, a few thousand survivors still cling to existence beneath the ruins of Moscow, in the tunnels of the Metro. They have struggled against the poisoned elements, fought mutated beasts and paranormal horrors, and suffered the flames of civil war. But now, as Artyom, you must flee the Metro and lead a band of Spartan Rangers on an incredible, continent-spanning journey across post-apocalyptic Russia in search of a new life in the East.Metro Exodus is an epic, story-driven first-person shooter from 4A Games that blends deadly combat and stealth with exploration and survival horror in one of the most immersive game worlds ever created. Explore the Russian wilderness across vast, non-linear levels and follow a thrilling story-line that spans an entire year through spring, summer and autumn to the depths of nuclear winter. Inspired by the novels of Dmitry Glukhovsky, Metro Exodus continues Artyom’s story in the greatest Metro adventure yet.
Harness the Power of the Elements!Ancient elementals roam the lands, awoken from their hibernations by decades of war and turmoil. Some offer the chance to wield new power, while others offer only chaos and destruction. Join the people of new vigil as they attempt to discover the lessons of the elementals, and how to wield them, as they fight to protect their world against unseen forces.-New Events that transform into powerful heroes.-Disrupt your opponent's deck with Infest Monsters.-Acquire Empowered Heroes to banish cards quickly.-Playable as a stand alone 1-4 player game, or combine with other Ascension games to play with up to 6 players.
From Santa Monica Studio and creative director, Cory Barlog comes a new beginning for one of gaming’s most recognizable icons. Living as a man outside the shadow of the gods, Kratos must adapt to unfamiliar lands, unexpected threats, and a second chance at being a father. Together with his son Atreus, the pair will venture into the brutal Norse wilds and fight to fulfil a deeply personal quest. • Bold New Beginning — His vengeance against the Gods of Olympus years behind him, Kratos now lives as a man in the realm of Norse Gods and monsters. It is in this harsh, unforgiving world that he must fight to survive…And teach his son to do the same. This startling reimagining of God of War deconstructs the core elements that defined the series—satisfying combat; breathtaking scale; and a powerful narrative—and fuses them anew.• A Second Chance — Kratos is a father again. As mentor and protector to Atreus, a son determined to earn his respect, he is forced to deal with and control the rage that has long defined him while out in a very dangerous world with his son.• A Darker, More Elemental World — From the marble and columns of ornate Olympus to the gritty forests, mountains, and caves of Pre-Viking Norse lore, this is a distinctly new realm with its own pantheon of creatures, monsters, and gods. With an added emphasis on discovery and exploration, the world will draw players in to explore every inch of God of War’s breathtakingly threatening landscape—by far the largest in the franchise.• Vicious, Physical Combat — With an over the shoulder free camera that brings the player closer to the action than ever before, fights in God of War mirror the pantheon of Norse creatures Kratos will face: grand, gritty, and grueling. A new main weapon and new abilities retain the defining spirit of God of War while presenting a vision of violent conflict that forges new ground in the genre.
Ins Staunen versetzt hat uns Château Plince. Beide sind ihrem Stil treu geblieben: eher maskulin und ruppig – wenn man das überhaupt von den grundlegend harmonischen Pomerols sagen darf. Denn stets schwang da auch eine beeindruckende Süße mit. Eine solche Pomerol-Qualität unter 40,- € - unbedingt zugreifen! (91+ Punkte) James Suckling: 93/100 Punkte Attractive red berries and light licorice notes with a lick of iodine lead to a palate that has plenty of red-fruit and -licorice flavors. Smoothly groomed tannins and a fresh cherry-pip finish. Falstaff: 93-95/100 Punkte Dunkles Rubingranat, violette Reflexe, zarte Randaufhellung, einladende Brombeernote, reifes Cassis im Hintergrund, ein Hauch von Edelholz, zart nach Bergamotte. Saftig, elegant, zarte Fruchtsüße, etwas Vanille, reife, seidige Tannine, stoffiger, extraktsüßer Abgang, salzig-mineralischer Nachhall, sehr gute Länge, etwas Kokos im Finale, tolles Potenzial, war selten so gut. Wine Spectator: 90/100 Punkte Steeped plum, blackberry and black cherry fruit forms the core here, while a liberal dose of warm fruitcake, mulling spices and bramble kicks in through the finish. All the elements meld well enough, with a slightly chewy hint at the very end. Trinkgenuss: 2021 bis 2030 Weinwisser (Rene Gabriel): 17/20 Punkte Tiefes Purpur-Granat. Verführerisches, dropsig wirkendes Bouquet, viel reife, ja schier überreife Waldbeeren. Im Gaumen wirkt er zwar angenehm trocken, doch irgendwie hat man da doch das Gefühl einen Pomerollikör vor sich zu haben. Woher kommt diese Süsse? Ich denke - momentan ist es die Eiche. Trinkgenuss: 2021 bis 2035
Playing The Outcast Heroes, you will become a commander of a Polish underground military unit and you will fight against Communism. The USSR wants to include Poland in its influence zone, but there are still people who resist and stand up for independence. Will you manage to stop the red plague?The Outcast Heroes presents the story of the so-called Cursed Soldiers, the units that fought against Soviet invaders at the end of World War II and did not lay down their arms even after the War was officially over.The players send their soldiers on missions and must cooperate in order to beat a mission's Difficulty Level (but please note that it's not a truly cooperative game, it just employs some elements of the co-op mechanics, you do not play against the game"). They earn Glory Points for successful missions as well as for achieving their Secret Goals. In the Secret Goals deck there are also Traitor cards (traitors earn points when missions fail). The game mechanisms also involve an element of bidding (to determinine the first player) and secret Order cards given to the soldiers to enhance their power. The game is divided into three stages and each stage consists of four rounds. Whoever gathers the most points after the third stage wins."
A Fantasy Based on Reality: Final Fantasy series shines a different light with the release of its newest title-Final Fantasy XV. This newest addition to the most acclaimed series took a different course by putting emphasis on examining characters’ humanity rather than the fictional theme its predecessors had, giving it a dark tone of reality and a unique appeal of its own. Brilliant gameplay innovations, ever improving stunning graphical animations and a gripping storyline is a formula that kept the series’ name resounding over the years. A Gripping Story: Follow Noctis Lucis Caelum, the Prince of a mafia-like family who has a special ability brought about by an accident that enables him to see a person death. As well, Noctis is the ruler of the city-like country which is the only technologically advanced location at that time. A cold war has built up over the years as nations try to take possession of the crystals of which the last one is under Noctis's possession. Time passes, and as this cold war nears its end, the nation Niflheim attacks Noctis's land in wanting to take possession of the last crystal. With this imposed danger, Noctis and his friends must exhaust all their abilities and special powers in hopes of ending this impending catastrophe that threatens not only his land but all of the other nations as well. Seamless Battle Systems: Final Fantasy XV brilliantly blends new concepts along with the signature combat system Final Fantasy titles have been known for. Players can now experience a seamless battle that has no transition load times. Battle pace and actions that are familiar to previous titles are also mixed with new mechanics. Enjoy different kinds of characters with unique abilities and weaponry that have customization elements. Immerse Game World Experience: Discover a huge world map that is like the 2D Final Fantasy games viewed in high definition third-person perspective. Experience a seamless and immersive game world while traversing almost every area the eye reaches.
Period romance. War epic. Family saga. Popular fiction adapted with crowd-pleasing brilliance. Star acting aglow with charisma and passion. Moviemaking craft at its height. These are sublimely joined in the words Gone with the Wind. This dynamic and durable screen entertainment of the Civil War-era South comes home with the renewed splendor of a New 70th-Anniversary Digital Transfer capturing a higher-resolution image from Restored Picture Elements than ever before possible. David O. Selznick's monumental production of Margaret Mitchell's Pulitzer Prize-winning book can now enthrall new generations of home viewers with a majestic vibrance that befits one of Hollywood's greatest achievements. Special Features: Commentary by Rudy Behlmer Original Mono Track
It is a time of unrest in 1920s Europa. The ashes from the first great war still darken the snow. The capitalistic city-state known simply as The Factory, which fueled the war with heavily armored mechs, has closed its doors, drawing the attention of several nearby countries.Scythe (1-5 players, 115 minutes) is a board game set in an alternate-history 1920s period. It is a time of farming and war, broken hearts and rusted gears, innovation and valor.In Scythe, each player represents a fallen leader attempting to restore their honor and lead their faction to power in Eastern Europa. Players conquer territory, enlist new recruits, reap resources, gain villagers, build structures, and activate monstrous mechs.Each player begins the game with different resources (strength, victory points, movement capabilities, and popularity), their choice of several faction-specific abilities, and a hidden goal. Starting positions are specially calibrated to contribute to each factions uniqueness and the asymmetrical nature of the game.Scythe gives players almost complete control over their fate. Other than each players individual hidden objective card, the only elements of luck are encounter cards that players will draw as they interact with the citizens of newly explored lands and combat cards that give you a temporary boost in combat. Combat is also driven by choices, not luck or randomness.Scythe uses a streamlined action-selection mechanism (no rounds or phases) to keep gameplay moving at a brisk pace and reduce downtime between turns. While there is plenty of direct conflict, there is no player elimination, nor can units be killed or destroyed.Every part of Scythe has an aspect of engine-building to it. Players can upgrade actions to become more efficient, build structures that improve their position on the map, enlist new recruits to enhance character abilities, activate mechs to deter opponents from invading, and expand their borders to reap greater types and quantities of resources. These engine-building aspects create a sense of momentum and progress throughout the game. The order in which players improve their engine adds to the unique feel of each game, even when playing one faction multiple times.