Ian Carmichael - one of British cinema's most accomplished character actors and immortalised in the television role of P.G. Wodehouse's genial upper-class bumbler Bertie Wooster - heads a strong cast in this comedy Cold War thriller. Directed by the BAFTA-nominated Cy Endfield, whose credits include Zulu and Hell Drivers, Hide and Seek also stars Oscar winner Hugh Griffith, Bond villain Curd Jürgens and Golden Globe-winning British actress Janet Munro; the film is presented here in a brand-new transfer from the original elements, in its as-exhibited theatrical aspect ratio. Whilst working on a top-secret missile project, research scientist David Garret runs into an old friend from behind the Iron Curtain - now a world chess champion working for mysterious businessman Hubert Marek. The hapless professor of astronomy is shortly to find himself at the centre of a kidnap plan designed to make it appear that he has in fact defected to the Soviet Union... Special Features: Image Gallery
The dragonkin have returned, devouring the essences of those able to tame the Elements. Now Elwin must learn to survive in exile. As he searches for ways to use his innate powers without being destroyed by the dragons, Zarah and Feffer seek out secrets long hidden by the ancient magi. But the magi guard their secrets dearly, and have stepped from the shadows, using their Words of Power to wage war against the elementalists. With enemies everywhere, Elwin still must learn to master the Elements and save the people most dear to him. 1. Language: English. Narrator: Chris MacDonnell. Audio sample: http://samples.audible.de/bk/acx0/154111/bk_acx0_154111_sample.mp3. Digital audiobook in aax.
The largest and most detailed Total War: THREE KINGDOMS DLC to dateBegin a campaign in 182 CE just before the Yellow Turban rebellion……Then play through the conflict and deep into the Three Kingdoms periodNew characters and six new playable warlords including the Zhang brothers and Emperor LingUnique new campaign mechanics, events and objectives40 new battlefield units and new unit abilitiesPlay the origin stories of legendary characters such as Cao Cao and Liu BeiThe year is 182CE. The Han Empire is in turmoil, and China is slipping towards chaos. The Emperor’s court is paralysed by corruption, and a great famine has ravaged the north. In the eyes of the people, Emperor Ling has lost the Mandate of Heaven – and with it, the right to rule.Across the land, the people band together in opposition. Led by the three Taoist brothers Zhang Jue, Zhang Liang and Zhang Bao, they don yellow turbans and take up arms. Their aim: to tear down the unjust Han and replace it with their own dynasty of harmony and peace. They are thousands strong, with more flocking to their cause by the day.Warlords sworn to the emperor rally to his banner; warriors of great influence and fierce ability. Yet the wiser, more ambitious of them harbour their own desires… if the Han becomes too weak, who then will take the reins of power?The Total War: THREE KINGDOMS – Mandate of Heaven Chapter Pack depicts the events of the Yellow Turban Rebellion, enabling players to engage in the conflict from either rebel or loyalist perspectives. Introducing a number of new characters and playable faction leaders, the campaign begins in 182CE, but players can choose to continue well into the Three Kingdoms period, with familiar characters entering the campaign as the timeline progresses.The Han DynastyAs part of the free Total War: THREE KINGDOMS game update for all players which activates when Mandate of Heaven launches, Han Chinese factions may adopt the new Empire government style (Emperor Ling of course has this from the outset of the campaign).The Emperor and his allies are in an alliance where the Emperor holds total power. The Emperor has mandated powers to prevent his allies from voting on diplomatic deals such as war and peace. However, as this is effectively an abuse of power, such actions may cause schisms in the alliance…In Mandate of Heaven, Liu Hong (Emperor Ling) has a unique form of this Empire government style, in that he must request these mandated powers from his imperial allies in order to battle the Yellow Turban threat. In addition, he may also construct the Imperial Palace, a grand undertaking in both time and resources, which delivers powerful factionwide bonuses to the Emperor, and houses the single most powerful garrison in the game!Victory ConditionsThe victory conditions of all Han factions match those of the 190CE campaign. Timing in this period is crucial however, given the power-blocs in play. It’s very much about picking your moment to start your race for the throne and finding rebel-held commanderies to attack opportunistically. The only exception is Liu Hong (Emperor Ling), whose victory conditions will change depending on how he reforms his government.Han FactionsLiu Hong (Emperor Ling)Liu Hong is Emperor of the Han Empire, and presides over a swiftly deteriorating situation. Rebellions are rising and there is discontent amongst his own vassal warlords. His court is controlled by corrupt and self-serving eunuchs who are quick to silence any who question them. The formidable Empress, his wife, fights tooth-and-nail against the eunuchs’ power-grab, but her efforts are hindered by the Emperor's inaction. The vast Han vassal lands are Liu Hong’s to maintain, but the situation is rapidly falling apart, and controlling all of them may be impossible as discontent and open warfare erupt…Unique Faction Mechanic: The Imperial CourtWithin the Imperial Court, three factions vie for supremacy.The Bureaucrats: Led by the eunuchs, their supporters seek to centralise power into the hands of the politicians.The Warlords: Supporters of this group seek a decentralised government where each local leader controls their own lands, answering only to the emperor.The Dynasts: This group seeks all power to come from the imperial family itself.The Emperor sits in the middle, trying to balance these power blocks. He can wield his Political Influence to enact changes within a court that has been all but crippled by the eunuchs’ power-grab…Political influence grows over time and is generated by administrative court buildings within the player’s major settlementsPolitical influence can be used to remove corrupt ministers from the courtVery high levels of political influence can be expended to annex entire factions within the Empire.Liu ChongLiu Chong is the Emperor's kin, but not heir to the throne. Unlike his family, he is happy to focus on managing his land. The people he governs love him, due to a combination of his own bold personality and his skill in battle. He is determined to make his holdings a place of peace and prosperity for any and all who wish to seek haven there. He feels confident that his imperial kin will get the situation under control, and whilst he will defend them, he is more concerned with keeping his people and his territory safe. Owners of Mandate of Heaven will also be able to begin a campaign in 190 CE as Liu Chong, and his historical conflict with Yuan Shu.Unique resource: FortitudeLiu Chong has a unique resource called fortitude. This rises as he fights battles, and confers a suite of increasingly powerful military bonuses for his troops.Unique Faction Mechanic: TrophiesBy achieving a proscribed series of feats in battle, Liu Chong can unlock trophies which grant unique bonus effects. Liu Chong can choose a limited set of trophies to display in order to gain these bonuses.Lu ZhiOne of the most preeminent scholars of the Han Dynasty, Lu Zhi made a name for himself as an excellent teacher, with such students as Liu Bei and Gongsun Zan studying under him. He was a pivotal figure during the Yellow Turban rebellion, leading many successful assaults against the rebels. While a master of scholarship and the sword, he was less prepared to compete with the Eunuchs.Unique Faction Mechanic: The Great LibraryBy achieving a prescribed series of civic feats, Lu Zhi can collect a range of unique works to populate the library. Up to five works can be displayed at any one time with each work offering unique bonuses. Some works belong to sets and offer further bonuses if displayed together.Yellow Turban RebellionUnique MechanicsThe three Zhang brothers, architects of the Yellow Turban Rebellion, each get unique missions to energise the movement. Some of these missions will improve their own factions, whilst others will enhance their allies. A few missions may even bring you into contact with faces old and new...Unique resources and effects: Zeal and FervourZeal represents the flames of rebellion, which must be stoked for the rebellion to succeed. This resource is shared across all three Zhang brothers’ factions, but depletes over time. As Zeal falls, the rebellion can falter, causing your counties to rise up in favour of the Han cause. Zeal is maintained by capturing counties and fighting battles.Fervour represents the rising support of the common people for the rebellion, and the growing instability this causes the Han. Fervour increases in a region due to the presence of Yellow Turbans forces and buildings, causing increasingly punitive public order penalties for Han factions. At high levels, fervour begins to cross boundaries and affect adjacent regions. Han factions can mitigate the Yellow Turbans’ Fervour by improving their public order infrastructure and capturing nearby Yellow Turbans counties.Victory ConditionsAll followers of the Way of Supreme Peace are united in a common goal: overthrowing the Han Empire. The flames of rebellion will not be quenched until this goal is achieved!Some turns into the campaign the Mandate War will commence in earnest, driving the Yellow Turbans and the Han into relentless conflict. Victory in this war is the ultimate victory for the Yellow Turbans, and they must capture 50 regions or Luoyang itself.ReformsAll Yellow Turban factions have access to the new Yellow Turbans reforms tree. The tree contains four major branches, reflecting:Infrastructure & EconomyPhilosophy & TradeMilitary PowerMilitary DoctrinesYellow Turbans FactionsZhang JueA renowned healer in his native Julu commandery, Zhang Jue is known as the General of Heaven. His discovery of the Scriptures of Great Peace, detailing the connection between heaven and earth, have set him on the path to raising a righteous rebellion against the corrupt Han Dynasty. Zhang Jue has mustered his brothers and their followers to his cause and sparked a flame in the hearts of the people.Zhang LiangZhang Liang, the General of the People, is an artisan of defensive strategies. As such, his aim is to build an impregnable defence against the Han as they attempt to stamp out the rebellion. In fact, the Han warlord Lu Zhi has been dispatched with precisely this directive, and Zhang Liang has been tasked with defending against him. The result of this clash could dramatically shift the balance of power!Zhang BaoKnown as the General of the Land, Zhang Bao hones naked aggression into a force for change. He forms the spear-tip of the rebellion, hurling himself boldly into the fray. He seeks to rapidly expand the rebels' sphere of influence and is in the best position to achieve this.Other Factions also playable in Mandate of HeavenYou can also play this campaign from the perspective of several notable Three Kingdoms characters, each of whom has unique start-positions and missions reflecting their early (and in one case, deeply humble!) beginnings:Cao CaoLiu BeiSun JianDong ZhuoNew campaign features:Regionless RecruitmentIn the Mandate campaign, a faction’s armies may now recruit troops when in non-hostile territory, even if they own no regions. Units and retinues may be recruited, but new armies may not be formed.Emergent AI factionsAs time passes in the Mandate of Heaven campaign, notable factions from the 190 CE campaign will begin to emerge according to key historical conditions. For example, Yuan Shao may appear, but only if The Emperor is deposed, while Zheng Jiang will begin to terrorise the northern Commanderies around 189 CE.New battlefield units (highlights)With 40 new units available, playable factions get a range of new options for recruitment. Here you’ll find a list of some of the most notable elite units.Han EmpireImperial Conscripts (Liu Hong)The elite Imperial Army of the Han Empire, these units represent all five elements of the Wu Xing, and are all heavily armoured. All Imperial units have a unique ability granting them increasing armour and damage bonuses while fighting as long as another Imperial unit is nearby.Chen Peacekeepers (Liu Chong)The finest melee cavalry of Prince Liu Chong’s army, clad in heavy golden armour and also armed with crossbows.Chen Royal Guard (Liu Chong)Heavily armoured Crossbow Infantry, ready to switch to shield and spear in defence of their emperor.Destroyer of Traitors (Lu Zhi)A very effective Shock Cavalry unit with splash-damage attacks.Yellow TurbansMessengers of Heaven (Zhang Jue)Zhang Jue's messengers bear forth his prophecies and instructions. These very fast, unarmoured, fear-causing melee cavalry have good morale and are Ideal for chasing missile infantry down, killing them swiftly and moving on before others arrive.Zealots of the Way (Zhang Bao)Zhang Bao’s all-purpose infantry, equipped with two-handed polearms. Their unique ability improves their combat prowess over time at the front of the unit, though they become more vulnerable to the flanks and rear.Yaoguai Hunters (Zhang Bao)Zhang Bao’s Archers, armed with poisoned arrows. They can be deployed outside of the regular deployment zone before battle commences, and can only be detected from up close. They are deadly while they remain hidden, but the enemy must be kept at arm’s length as they will fall swiftly in melee.Tyrant Slayers (Zhang Liang)Zhang Liang’s Shock Cavalry, they have a very hard-hitting charge, and a unique damage bonus when fighting heroes and generals.
The game world is at war, and the forests are on fire.... Newly promoted ranger Barcud provokes the anger of the evil city of Horrabia and rumours of war abound. In a race against time, Barcud must found a village at a strategic river crossing, level it, and defend it against the oncoming threat. But the Rangers Guild can't fight a whole city on their own, and they must seek allies among the unwilling, the unreliable, and the wicked in order to survive. A story set in a virtual reality MMO where PVP is universal and heavy griefing is allowed by the developers to make the stakes ever more real for players. Elements of city building and strategic total war bring this conflict alive and force Barcud to the limits of his abilities as he faces loyalty, loss and likely destruction. Set immediately after A Player in the Greenwood, war is now brewing between the evil city of Horrabia and the city of Vinab for Vinab's part in the humiliating raid by the Rangers Guild and their Vinab allies on Horrabia. Horrabia is raising troops and preparing armies. The ranger Barcud is in the Forest of Nightmares picking poisons when he observes a meeting meant to be secret. He is sure that it is something to do with the impending war. 1. Language: English. Narrator: David Loving. Audio sample: http://samples.audible.de/bk/acx0/096391/bk_acx0_096391_sample.mp3. Digital audiobook in aax.
For fans of The Hunger Games, Divergent, and The Gender Game comes a dystopian novel like no other.Welcome to The Nation.In the post-apocalyptic ruins of North America lies The Silo, part of the Utopian Nation that is founded upon peace and comfort. It is a society that has removed love, power, and greed, elements of humanity that have caused the most destruction throughout history.Lysa has always longed for freedom outside the gates of The Silo, and has long been suspicious that it is not the peaceful place that it claims to be. When she witnesses a secret, heinous act of violence against another citizen, she can no longer ignore her suspicions. She plans to escape The Silo with her partner, Jax, but her plan is interrupted when she is sentenced to death for treason.The Resistance.Lysa narrowly escapes with her life and takes refuge in a forest. It is here that she encounters The Resistance, a group of people who seek to destroy The Nation and restore the lost aspects of humanity. Lysa learns of an age-old war between the two groups, and must determine where her loyalties lie.If you enjoy dystopian fiction, you will not want to miss this series! 1. Language: English. Narrator: Robin J. Sitten. Audio sample: http://samples.audible.de/bk/acx0/109249/bk_acx0_109249_sample.mp3. Digital audiobook in aax.
The return of the mercenary company, the Crimson Guard, could not have come at a worse time for a Malazan Empire exhausted by warfare and weakened by betrayals and rivalries. Indeed, there are those who wonder whether the Empress Laseen might not be losing her grip on power as she faces increasing unrest as conquered kingdoms and principalities sense freedom once more. Into the seething cauldron of Quon Tali - the Empire's heartland - marches the Guard. With their return comes the memory of the Empire - and yet all is not well with the Guard itself. Elements within its elite, the Avowed, have set their sights on far greater power. There are ancient entities who also seek to further their own arcane ends. And what of the swordsman called Traveller who, with his companion Ereko, has gone in search of a confrontation from which none have ever returned? As the Guard prepares to wage war, so Laseen's own generals and mages, the "Old Hands," grow impatient at what they see as her mismanagement of the Empire. But could Laseen have outwitted them all? Could she be using the uprisings to draw out and finally eliminate these last irksome survivors from the days of her illustrious predecessor, Kellanved? 1. Language: English. Narrator: John Banks. Audio sample: http://samples.audible.de/bk/brll/008138/bk_brll_008138_sample.mp3. Digital audiobook in aax.
The return of the mercenary company the Crimson Guard could not have come at a worse time for the Malazan Empire. Drained by constant warfare, betrayals and rivalries, many see the grip of Empress Laseen weakening. Conquered kingdoms and principalities test their old independence. Into this fermenting civil war on Quon Tali - the empire's homeland - comes the Guard and the ingrained memory of their vow of undying opposition to the existence of the empire. Yet rivalries and betrayals plague the Guard as well - elements of its elite, the Avowed, scheme to open paths to even greater power. Ancient, powerful entities, Ascendants, also seek to exploit all sides to further their own arcane ends. Meanwhile, a swordsman called Traveller and his companion, Ereko, move from one strange encounter to another on a mysterious path that will lead the swordsman to a confrontation from which none has ever returned. As the Crimson Guard gathers itself for its assault on the empire, the empress faces more immediate threats. Feeding her wars has bled dry provincial garrisons across Quon Tali, and now regional nationalists see their chance to break free. Behind their insurrections stand the veteran commanders of Laseen's predecessor, Emperor Kellanved. These powerful generals and mages, the Old Hands, have lost patience with what they see as Laseen's mismanagement and have chosen one of their own to replace her. Yet there are hints that Laseen may be using the uprisings to draw out and finally eliminate these last irksome survivors of her predecessor's rule.... 1. Language: English. Narrator: John Banks. Audio sample: http://samples.audible.de/bk/rhuk/002364/bk_rhuk_002364_sample.mp3. Digital audiobook in aax.
The time has come to end their punishment or the world. For nearly destroying the world in an ancient war, the Ashanti were cursed by the Goddess Mhyrah with lifespans of less than a decade. To regain normal lives for his people, Beh’kana, the Ashanti King, will conquer death by gaining control of the source of all elemental magic, the spirit realm, even if he must burn the world to do so. After all, he's already killed his closest friend to gain the Ashanti throne. But his defeat at the Earth Gate nearly cost him his life. Lavinia did not seek to be named Guardian of the Spheres when she touched each to gain control of elemental power. But now that choice has propelled her to being the key to stop the Ashanti. She controls the gates that allow magic into the world. And she must close them or the Ashanti will cross into the spirit realm and gain power beyond imagination, enough to enslave or destroy the world they once sought to rule. But with the closure of each gate, an elemental power is lost. Only two gates remain open. Magic is faint, just when the fight grows the most desperate. To win needed help, Lavinia has promised a man who once tried to kill her best friend that she would open the gates and restore magic again. It might give them the power to fight the Ashanti, or it will give their enemy the world. Discover the end to the epic fantasy journey that began in the first audiobook of the Games of Fire trilogy, Spark of Defiance, and continued through audiobook two, Gates of Fire & Earth. The struggle for the power over life and death, as well as, all the elements comes to a dramatic conclusion. Can a cruel, ancient punishment be ended without destroying magic or the world? Welcome back to the world of Myrrah and meet the Elementals of Fire, Earth, Water, Air, and Spirit who shape it. Pick up the thrid audiobook of the Games of Fire trilogy, A New Goddess, today! 1. Language: English. Narrator: Gwendolyn Druyor. Audio sample: http://samples.audible.de/bk/acx0/114590/bk_acx0_114590_sample.mp3. Digital audiobook in aax.
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. The United States presidential election of 1908 was held on November 3, 1908. Popular incumbent President Theodore Roosevelt, honoring a promise not to seek a third term, persuaded the Republican Party to nominate William Howard Taft, his close friend and Secretary of War, to become his successor. Having badly lost the 1904 election with a conservative candidate, the Democratic Party turned to two-time nominee William Jennings Bryan, who had been defeated in 1896 and 1900 by Republican William McKinley. Despite his two previous defeats, Bryan remained extremely popular among the more liberal and populist elements of the Democratic Party. Despite running a vigorous campaign against the nation''s business elite, Bryan suffered the worst loss in his three presidential campaigns, and Taft won by a comfortable margin.
This volume contains the long-awaited 'retrospective' of declassified U.S. government documents on the 1953 coup in Iran. The volume includes fascinating details on Iranian, American and British planning and implementation of the covert operation, as well as information about U.S. contacts with key figures such as Ayatollah Abol-Ghasem Kashani, and insights into U.S. concerns about the growing influence of the communist Tudeh Party. The publication is the culmination of decades of internal debates and public controversy after a previous official collection omitted all references to the role of American and British intelligence in the ouster of Iran's then-prime minister, Mohammad Mosaddeq. The volume is part of the Department's venerable Foreign Relations of the United States (FRUS) series. For decades, neither the U.S. nor the British governments would acknowledge their part in Mosaddeq's overthrow, even though a detailed account appeared as early as 1954 in The Saturday Evening Post, and since then CIA and MI6 veterans of the coup have published memoirs detailing their activities. Kermit Roosevelt's Countercoup is the best known and most detailed such account, although highly controversial because of its selective rendering of events. In 2000, The New York Times posted a 200-page classified internal CIA history of the operation. In 1989, the State Department released what purported to be the official record of the coup period but it made not a single reference to American and British actions in connection with the event. The omission led to the resignation of the chief outside adviser on the series, and prompted Congress to pass legislation requiring 'a thorough, accurate, and reliable documentary record' of U.S. foreign policy. After the end of the Cold War, the CIA committed to open agency files on the Iran and other covert operations, and the State Department vowed to produce a 'retrospective' volume righting the earlier decision. But it took until 2011 for the CIA to - partially - fulfill its commitment, and even then it was only in the form of a previously classified segment of an internal account of the coup that for the first time included an officially released explicit reference to the agency's role in 'TPAJAX,' the U.S. acronym for the operation. Roughly two years later, after years of research by historian James C. Van Hook, as well as internal negotiations between State and CIA over access to the latter's records, the Office of the Historian at the Department produced a draft of the retrospective volume, which then had to await top-level clearance. What explains the refusal by two governments to acknowledge their actions, and the inordinate delays in publishing this volume? Justifications given in the past include protecting intelligence sources and methods, bowing to British government requests and, more recently, avoiding stirring up Iranian hardline elements who might seek to undercut the nuclear deal Iran signed with the United States and other P5+1 members in 2015. (Abstract from the US National Archive)