Sydney Tafler is perfectly cast as a small-time blackmarketeer whose criminal ambitions lead him into new and dangerous territory, while starlet Susan Shaw is the girl he is desperate to hold on to – whatever it takes. The feature-length directorial debut of BAFTA nominee Ken Hughes, this acclaimed, post-war crime drama is featured here in a brand-new transfer from the original film elements, in its as-exhibited theatrical aspect ratio. Benny has never made the big time. He's just another petty crook making a poor and precarious living on the black market – and certainly not making enough to satisfy the demands of his girlfriend Molly, a lady of expensive tastes. So when presented with the opportunity to try his hand at blackmail, Benny leaps at the chance... Bonus Features: Image Gallery
From playful romantic comedies to variety extravaganzas, the pre-war British musical films offered audiences a source of much-needed escapism throughout the decade haunted by the Great Depression and the growing menace of war. Often adapting much-loved hits of the music hall as well as serving as vehicles for the era's composers, performers and band leaders, they showcased home-grown talent alongside some of Hollywood's most bankable stars. This ongoing, multi-volume collection makes available a wealth of rare gems from the very earliest days of the British talkies, many of which have remained unseen since their original release; each film is presented uncut, in a brand-new transfer from the original film elements in its as-exhibited theatrical aspect ratio. SLEEPLESS NIGHTS (1932) A zesty musical comedy starring Stanley Lupino as an irresponsible reporter who finds himself tangling with both crooks and millionaires! Black and White / 69 mins / 1.37:1 / Mono / English THE STUDENT'S ROMANCE (1935) In 1820s Heidelberg, the marriage of a student to a princess is nearly compromised when the landlady pays his debts from the kindness of her heart. Black and White / 75 mins / 1.37:1 / Mono / English I GIVE MY HEART (1935) The sensational rags-to-riches story of Jeanne Becu, better known as Madame du Barry – the Parisian milliner who won the heart of a French king. Black and White / 88 mins / 1.37:1 / Mono / English A STAR FELL FROM HEAVEN (1936) Joseph Schmidt stars in the tale of a musical film star who loses his voice, and the opportunity it affords an aspiring young student looking for his big break. Black and White / 69 mins / 1.37:1 / Mono / English
Face up to the toil, struggle, pain, strife and hardships of leadership in the latest expansion for Crusader Kings II. Developed by award winning Paradox Development Studios. The latest iteration to the franchise follows in the proud tradition of introducing defining new game elements to the narrative. Crusader Kings II: Way of Life allows you to live life the way you like, be it as a peaceful mystic, a family man or a master of war. Each chosen focus will tell a different tale and presents an opportunity to forge your path to success by setting your focus and shaping the destiny of your empire.
The Shadow of War is a direct continuation of the Middle-earth game: Shadow of Mordor. Developed by the American studio Monolith Productions and published by Warner Bros. Interactive Entertainment, is one of the best fantasy action games with RPG elements.The title continues the threads started in the previous section. The player's task is to create an orcish army, which will help him during the fight with his opponents. As you can guess, the game, just like the previous part, represents the hard, multi-month work of the creators, which results are full details of the characters and opponents, as well as refined elements of the environment, complemented by a rich set of animations and a realistic lighting system. To this should also be added several other changes and improvements in the mechanics of the game.This applies especially to the unique Nemesis system, which introduces very advanced artificial intelligence, which allows for more natural reactions of the character to the player's decisions, for example, after killing too many enemy leaders, the less important ones will start to be afraid, and this makes it easier to drag them to their side page.It is also worth mentioning the climatic, specially composed music that accompanies the player while roaming the volcanic wastes and new powers added to the hero's skills, thanks to which the direct fight with the opponents is even more impressive.Definitive EditionShadow of War Definitive Edition is a product containing both the basic version of the game and a packet of four additional elements, which includes two story expansions introducing the new campaign, as well as two nemesis expansions.The first DLC called Desolation of Mordor reveals a new region - the Lithlad Desert. The player takes on the role of Baranor there and gets the opportunity to create an Easterling army. Additionally, the expansion introduces to the game the character of the dwarf Torvin, new beasts, as well as new mercenaries and adjutants.In the DLC called Blade of Galadriel, the player plays as Eltariel. The heroine enters the fight using new powers based on the Light of Galadriel and the ability to wield the New Ring. This expansion also includes new orcish allies, subsequent side missions, and new boss fights.The last two downloadable contents, both Slaughter Tribe Nemesis and Outlaw Tribe Nemesis, add thousands of new enemies and supporters to the game. They also introduce spectacular animations of death and brutal executions, as well as add to the game the fortress, outposts and the wilderness, and diversified the assortment of the legendary items and the new orc weapon.StorylinePlayers take control of the main characters' duet again. The first of them is Talion, one of the Guardians of the Black Gate. The other is Celebrimbor - a specter that is the astral form of the elf who many centuries ago had forged the Rings of Power. As a ghost, in Talion's body, he makes a cooperation with him. The protagonists decide to create another ring, which is to provide them with enough power to gather the army and ultimately destroy Sauron.Of course, to achieve their goal, the main heroes have to face many other, more or less friendly characters. During the game, the player will also have the opportunity to meet the heroes known from Tolkien's books and their screening, which include, among others, the Balrog, the Witch-king of Angmar, and also the ruler of the dark - Sauron.GameplayIn the SoW game, players enter a vast, open world. As you can easily guess, their main goal is exploration. As in the previous section, the main character still has various skills useful in the fight and during the tour of the extraordinary land, but at the same time the combat mechanics, as well as the entire gameplay, have been diversified with several novelties. A good example is even more emphasis on RPG elements - in the game, there is more equipment, such as weapons and armors - and the possibility of mounting new mounts, such as dragons.The innovative Nemesis system has also been expanded, thanks to which the opponents acquire individual characteristics. It means in short, that depending on the actions, the player creates new, unique enemies or comrades.In addition to fighting against opponents, it is also important to come up with a strategy that will allow you to take control of the enemy's fortress. Of course, remember that the acquired object can always be recaptured.It's also worth knowing that in the game, is available the multiplayer mode, where players can bounce each other's fortresses.ReceptionThe Middle-earth: Shadow of War, just like its previous part, has been recognized as a very good game. The reviewers rated it very positively, indicating at the same time the enormous amount of pluses it has, and it is not just about graphics or soundtrack. Players primarily paid attention to the amazing atmosphere that the game creates and a very captivating story, full of interesting characters and sudden, dramatic twists. Many of the approvals have also gained a very well developed combat system and character development system.Additionally, some players were very positive about such elements of the game as a large number of weapons and armor, that can be upgraded, well-developed nemesis system, interesting side motives, many tasks, the presence of two mini-maps, level of difficulty and the possibility to create a large army, with which you can defend as well as attack the fortress.
You are a blacksmith in the world of the sword, magic and war, in which any blacksmith who knows how to make even the simplest swords is in demand. You start off as a poor unskilled blacksmith, but in time you will gain experience and improve to achieve wealth, fame and power, and change this world!Fantasy Blacksmith is a magically realistic blacksmith simulator in which you have to create and sell weapons. Also, your smith will gain more experience and become stronger and more accurate with each created sword. You can also improve your equipment in the smithy, buy a better forge, better grindstone, improve your hammer and etc. We want to create an exciting and interesting simulator in which any player can make his dream sword. We are developing the game and creating 3D models from scratch. From the finished content, we take the textures and effects, and then we rework most of them."You are a smith and you create swords!"The creation of the sword begins with the drawing. The sword consists of 8 parts: Blade (5 parts), Cross-guard, Handle, Top. You choose the material from which the sword will be made. It can be iron, bronze, titan, tungsten, mithril, silver, gold, etc. Using the large number of options offered and your imagination, you can create a huge number of unique swords. We believe that there may be more than 10 billion different swords that you can create."Using a hammer, beat your ingot into a blade"According to your drawing, you will be hammering the red-hot metal to give it the shape of a blade.You also need to remember to keep the metal temperature high, if it cools down, you can not forge it."Finally I can make Damascus steel"You will have the opportunity to practice alchemy. Using different chemical mixtures of the correct recipe, you can create a damask pattern on your sword. Depending on the proportion of the mix of the chemical elements, and on the heating and holding the mixture, the result will depend.One thing I can say for sure, you will not get two identical patterns."Feel yourself a witch"One of the most interesting parts of the gameplay is making a magic potion. This is a very exciting and dangerous process. Having done everything correctly you will get a new sword from the mythical material, but if you make a mistake you can spoil the sword or even destroy it.In the game there will be a lot of ingredients for the magical boiler and by collecting everything by recipe, you will get many different potions."Long live runic magic"To superimpose magic effects on weapons, runes will be used, depending on the pattern on the magic table, different spells will be cast on the weapon."Casino in the Forge"We will add a few mini-games for a variety of gameplay. Currently, dice and darts are being developed. Also artificial intelligence of rivals will be added. In mini-games you can try to sell your goods at an inflated price or play for money or rare artifacts with visitors to your forge.
Batman Begins As a young boy, Bruce Wayne watched in horror as his millionaire parents were slain in front of him - a trauma that leads him to become obsessed with revenge. But the opportunity to avenge his parents' deaths is cruelly taken away from him by fate. Fleeing to the East, where he seeks counsel with the dangerous but honorable ninja cult leader known as Ra's Al-Ghul, Bruce returns to his now decaying Gotham City, which is overrun by organized crime and other dangerous individuals manipulating the system. Meanwhile, Bruce is slowly being swindled out of Wayne Industries, the company he inherited. The discovery of a cave under his mansion, along with a prototype armored suit, leads him to assume a new persona, one which will strike fear into the hearts of men who do wrong; he becomes Batman! In the new guise, and with the help of rising cop Jim Gordon, Batman sets out to take down the various nefarious schemes in motion by individuals such as mafia don Falcone, the twisted doctor/drug dealer Jonathan 'The Scarecrow' Crane, and a mysterious third party who is quite familiar with Wayne and waiting to strike when the time is right. Special Features: Inner Demons Comic Batman: The Journey begins Shaping Mind and Body Batman: The Tumbler Gotham City Rises Saving Gotham City Genesis of the Bat Confidential Files The Dark Knight Christopher Nolan returns to direct the follow up to his own 2005 blockbuster 'Batman Begins', with Christian Bale once again suited up as 'The Dark Knight'. Gotham City, previously a playground for organised crime and petty thieves, has been cleaned up under the ever watchful eye of Batman. With the continued help of Lt James Gordon (Gary Oldman) and determined District Attorney Harvey Dent (Aaron Eckhart), Batman continues to round up the remaining criminals plaguing it. As the opening sequence quickly shows, a new threat has emerged. The Joker! Brought to life again, this time by the late Heath Ledger (Best Supporting Actor Oscar winner). With his eerie grin and wicked laugh, mixed with psychotic madness, he unleashes a new danger to the people of Gotham amidst all his chaos. As Batman struggles to bring the madman to justice, his alter-ego Bruce Wayne is caught in a love triangle as Rachel Dawes' (Maggie Gyllenhaal) relationship with Harvey Dent grows stronger. Knowing that Harvey may be the 'White Knight' required to bring continued peace to Gotham, Batman hopes that for the last time his skills and arsenal of equipment will be needed to stop the crazed villain before the city falls back into turmoil! - (Michael Woodhall) Special Features: Gotham Uncovered - How Christopher Nolan and his team developed the new Bat-suit and Bat-pod and composer Hans Zimmer musically characterized The Joker's reign of chaos Behind the Film - Including stunt staging, filming in IMAX and the new bat suit and bat pod The Dark Knight IMAX Scenes - View these 6 action-packed sequences Gotham Tonight - 6 episodes of Gotham Cable's premier news programme The Galleries - Poster art and production stills The Dark Knight Rises It has been eight years since Batman vanished into the night, turning, in that instant, from hero to fugitive. Assuming the blame for the death of D.A. Harvey Dent, the Dark Knight sacrificed everything for what he and Commissioner Gordon both hoped was the greater good. For a time the lie worked, as criminal activity in Gotham City was crushed under the weight of the anti-crime Dent Act. But everything will change with the arrival of a cunning cat burglar with a mysterious agenda. Far more dangerous, however, is the emergence of Bane, a masked terrorist whose ruthless plans for Gotham drive Bruce out of his self-imposed exile. But even if he dons the cape and cowl again, Batman may be no match for Bane. Special Features: The Batmobile - Witness all five Bat mobiles together for the first time in history. Dive deep into every aspect of the most awe-inspiring pinnacle of technology as the most awe-inspiring weapon in birth and evolution of this technological marvel and cultural icon The Prologue: High-Altitude Hijacking - Ending the Knight - See how Christopher Nolan and his filmmaking team staged the film's high-flying opening sequence Return to the Batcave - Witness the reconstruction of the Batcave with time-lapse photography Beneath Gotham - Director Christopher Nolan and the production designers discuss the design and build of Bane's lair The Bat Pod - Director Christopher Nolan gives Batman a new mode of transportation in The Dark Knight Rises Batman Vs. Bane - The filmmakers and actors reveal how they planned and shot the epic fight sequence between Batman and Bane Armory Accepted - See how special effects and a miniature unit were used to simulate the demolition drop of the Tumbler through the ceiling Gameday Destruction - The filmmakers describe the production plan that went into executing the jaw-dropping demolition sequence at Gotham Stadium Demolishing a City Street - Learn how a series of practical special effects were used to simulate the complete destruction of a city street The Pit - The filmmakers explain the design and construction of two giant, vertical sets: the underground prison and the well The Chant - Christopher Nolan and Hans Zimmer discuss the creation of the chant that formed the basis of the scores The War on Wall Street - Get a glimpse behind the coordination and production of the epic battle for Gotham City Race to the Reactor - Watch how the filmmakers orchestrated the film's climactic chase sequence with multiple Tumblers and the Batpod The Journey of The Dark Knight Character - Get insight into story and thematic choices that structured the final chapter of Bruce Wayne's journey as Batman. Supported by interviews with Christopher Nolan, Jonah Nolan and David Goyer Gotham's Reckoning - The filmmakers reflect on their reinvention of Bane and all the elements that went into making him Batman's most lethal enemy and his wardrobe A Girls Gotta Eat - The filmmakers discuss the challenge of bringing an iconic character to life, detailing the acting choices, fashion, training and her tactical-ego of Catwoman Shadows and Light in Large Format - Discover the philosophy and methodology of capturing The Dark Knight Rises on the grand canvas of Imax film. The End of a Legend - The filmmakers give their final thoughts on working on The Dark Knight Rises and what it was like to be a part of Trailer Archive
Fallout 76 is a prequel to other games in the Fallout series, developed by Bethesda Softworks. It will be the first online multiplayer title in Bethesda Game Studios’ offer. Even though the game is the ninth one in the franchise, its storyline takes place well before the events of even the first Fallout game, just after the first vaults started opening.The plot starts on Reclamation Day in 2102, 25 years after the nuclear apocalypse. You and other Vault Dwellers are chosen by the nation as the most suitable to reshape the country. In this role-playing video game the player’s task is not only to survive, but also to explore the area, create a base camp and ultimately reshape the world with nuclear missiles.Watch out for monsters, robbers, and other enemies that want to destroy your creations. Reach higher levels to gain new perks and improve your character’s abilities.Gameplay of Fallout 76Fallout 76 will have some of the elements of previous Fallout titles when it comes to graphics and gameplay features, however they will be modified to work in real-time in online mode. For instance the V.A.T.S. system that was present in Fallout games since the third instalment was modified to accommodate that idea. The system used to allow players to pause game in order to target a chosen point on enemy’s body. In online mode pausing can’t be an option, but specifying a target on foes’ bodies will still be possible.The game is set in a massive open world—four times as big as the Fallout 4 map —inspired by West Virginia. Some real locations, like Camden Park, NE River Gorge Bridge, West Virginia State Capital, Woodburn Circle, made it to the game. Also West Virginia folklore is the inspiration for some of monsters and mysterious places, such as Mothman and the Flatwoods . There are of course other numerous, mutated creatures in the game.As all the previous Fallout games the prequel also have the S.P.E.C.I.A.L. progression system, but it was improved and revised.In Fallout 76 the protagonist has the following attributes: Strength, Perception, Endurance, Charisma, Intelligence, Agility, Luck. With each level, the players can boost their abilities going from one to fifteen on a scale, by spending skills points.By levelling up, the player receives trading cards with unique value that can changed for perks in a given category. Merging the cards is also possible, if they are similar, and thus getting more valuable perks from them.All of the humans that have survived apocalypse and are exploring the West Virginia open world are represented by other players from around the globe. The lack of non-player characters (NPCs) forced Bethesda game studio to revise a bit the storyline presentation compared to Fallout series’ other titles. Previously, NPCs were assigning quests or talking with a player.Now their role will be taken over by robots, as well as the environment. The players will explore the open world of the game and by uncovering parts of the storyline, they will be able to progress and get new quests. There will be also terminals located in the game’s world and recordings, for instance holotapes.The settlement founding will be expanded relative to Fallout 4so the players can build bases anywhere they want to. All the creations will be tied to the players’ accounts will be removed from the map when the players are offline.An interesting feature is a photo mode, in which the player can pause the game and make cool screenshots. Later on, they can serve as the gallery displayed during loading of the game.By using nuclear weapons the player can reshape the post-apocalyptic world. In order to do so, the player needs to get launch codes of missiles. After firing the missile, there opens the possibility to access the silos and explore the area in search for gear, weaponsand other resources.The player must bear in mind though, that such opportunity will attract enemies hungry for booty. To survive after the nuclear attack, the character has to be really strong.Online Multiplayer in Fallout 76!The adventure in the open world of apocalyptic Fallout video game will get even more exciting with this online mode. The players can take on the game on their own or form a group with others – up to three members. Fallout 76 is going have dedicated servers. Upon entering the online mode, the player will be automatically redirected and assigned to a server.PremiseThe location of the game is West Virginia as imagined in an alternative version of history – after the nuclear war. The protagonist hails from Vault 76, a shelter for greatest and brightest Americans that were destined to survive the annihilation. Now they are part of re-colonization plan that starts in 2102. Their goal is to rebuilt the destroyed world.
In early 1815, Secretary of State James Monroe reviewed the treaty with Britain that would end the War of 1812. The United States Navy was blockaded in port; much of the army had not been paid for nearly a year; the capital had been burned. The treaty offered an unexpected escape from disaster. Yet it incensed Monroe, for the name of Great Britain and its negotiators consistently appeared before those of the United States. "The United States have acquired a certain rank amongst nations, which is due to their population and political importance," he brazenly scolded the British diplomat who conveyed the treaty, "and they do not stand in the same situation as at former periods." Monroe had a point, writes Troy Bickham. In The Weight of Vengeance, Bickham provides a provocative new account of America's forgotten war, underscoring its significance for both sides by placing it in global context. The Napoleonic Wars profoundly disrupted the global order, from India to Haiti to New Orleans. Spain's power slipped, allowing the United States to target the Floridas; the Haitian slave revolt contributed to the Louisiana Purchase; fears that Britain would ally with Tecumseh and disrupt the American northwest led to a pre-emptive strike on his people in 1811. This shifting balance of power provided the United States with the opportunity to challenge Britain's dominance of the Atlantic world. And it was an important conflict for Britain as well. Powerful elements in the British Empire so feared the rise of its former colonies that the British government sought to use the War of 1812 to curtail America's increasing maritime power and its aggressive territorial expansion. And by late 1814, Britain had more men under arms in North America than it had in the Peninsular War against Napoleon, with the war with America costing about as much as its huge subsidies to European allies. Troy Bickham has given us an authoritative, lucidly written global account th 1. Language: English. Narrator: Brian Morris. Audio sample: http://samples.audible.de/bk/adbl/011609/bk_adbl_011609_sample.mp3. Digital audiobook in aax.
The long-awaited capstone to the landmark trilogy that began with A Legend of the Future and The Year 200 by Agustín de Rojas, "one of Cuba's greatest science fiction writers" -SF Signal The winner of Cuba's prestigious Premio David in 1980, Spiral is another magisterial space opera from the late great science fiction author Agustín de Rojas. Deeply committed to the Revolution, Rojas presents a stunning critique of the Cuban regime under Fidel Castro by inviting the comparison of Spiral's fictional moral universe, one in which Che Guevara's principles of socialism are followed to the letter, with the brutal realities of everyday Cuba. Decades after the devastating Catastrophe, Earth has become a radioactive wasteland sparsely populated by bands of genetically modified humans struggling to survive on limited resources. An expedition of ten explorers from the Aurora planet returns to this desolate landscape to investigate the mysterious causes of its destruction. But when an unexpected guest breaks into their base, the team needs to wield all of its brain power not only to make sense of the helpless planet but also to stay together as a community. Spiral is a compelling novel concerned with the ethics of scientific exploration and the human relationships caught up in it. Weaving biology, ecology and sociology into this sci-fi narrative, Agustín de Rojas manages to paint a devastating picture of a planet torn apart by two irreconcilable economic powers that so closely resemble the Cold War context in which the story was published. The novel is very meticulous in its exploration of the professional dilemmas of this crew of scientists and explorers who need to stay true to the utopian values that made the journey possible. Yet it is their emotional responses as human beings that elevate the plot and make Spiral a captivating tale of endurance and curiosity for contemporary readers. Praise for A Legend of the Future: "The best and most popular novelist of this genre that the Island has ever given…. He is considered one of the principal exponents of Cuban science fiction, and he was undoubtedly the one who knew how to best combine solid scientific formation as plots and attractive characters with a confidence well-based in humanity's socialist future." -Yoss "Finally, we have the chance to read a landmark work from one of Cuba's greatest science fiction writers…. Steady build-up of suspense, believable depiction of characters under intense stress, unique take on human space exploration…. If you like intensely psychological sci-fi that deftly piles on the suspense, this novel's for you…. Agustín de Rojas authored a trilogy that pushes the boundaries of our imaginations…. You'll want to prepare yourself for Legend. It's been compared to Clarke's 2001, and like that remarkable text, de Rojas's will blow your mind in a good way…. The boundaries between dream and reality, and then between human and machine, almost melt away as the story progresses. And it is de Rojas's skillful manipulation of those boundaries that makes Legend so addictive." -Rachel Cordasco, , 4.5-star review "This is the first English translation of a novel by de Rojas (1949-2011), considered the father of Cuban science fiction. Influenced by Ray Bradbury and Isaac Asimov A Legend of the Future tells the tale of a space mission to Titan, a moon of Saturn, during a potentially apocalyptic war between superpowers back on Earth. Along the way, the spaceship's crew is drawn into an experiment of reconditioning that may remind some readers of the ideological indoctrination reinforced to this day in Castro's Cuba." -Kevin Nance, "On the surface it's a very focused exploration of how three people could survive such a situation and the lengths they might have to go to. How people adapt when circumstances spiral out of control - and how they crack when they don't adapt sufficiently. Dig a bit deeper, though, and it is also a lesson on how ideals and beliefs can be eroded given certain influences and when they do deterioration is inevitable and unavoidable. The tightly written prose manages to firmly grasp the reader, the pace is steady and the quality of the writing superb. It's unforgiving and demanding but also worth the effort. I loved this brief glimpse of science fiction from a mindset free of western constraints. A Legend of the Future is a remarkable glimpse not only into a vision of the future but more importantly into a culture very different from western capitalism. It's also a stark reminder about some of the more serious problems that a country in the stranglehold of a communistic country face. A worthy addition to anyone's science fiction collection." -Ant Jones, "At last, they are finally publishing science fiction from Cuba.... Let me assure you, it is a pity that it took so long!... What really sells this story is not the situation (which is terribly reminiscent of 2001 and Tau Zero), but the psychological focus on the characters.... I came to admire Rojas' lesson conducted with the crew of the Sviatagor: namely, how the limits of individual humanity can only be surpassed through cooperation and dependency upon our fellow man-sometimes at great personal sacrifice. If A Legend of the Future is idealistic science fiction, colored by the politics of its age, then it is idealistic science fiction at its best-concerned with the fate of mankind among the stars and not with spaceships and gadgets and alien races. I remain curious as to what else Cuban science fiction has in store for its new, English-speaking audience. For those of you who are also curious, start with A Legend of the Future." -Kenyon Ellefson, "Philosophically dense and hallucinatory in the manner of later Philip K. Dick.… Legend works as both suspenseful survival sci-fi (much like the current Matt Damon film The Martian) and a philosophical reflection of what it means to be human.… A strong blend of hard science and psychological fiction, A Legend of the Future should prove engrossing for admirers of Philip Dick or Stanislaw Lem." -Bill Sherman, "Reading through [A Legend of the Future], I had was reminded of books like Solaris, and interestingly, of Jeff Vandermeer's Annihilation." -Andrew Liptak, "A subdued psychological drama enhanced by speculative elements about human psychology (fans of Joss Whedon's TV show Dollhouse will find a couple of points of resonance) topped off with an overwhelming awareness of mortality.… It's a novel that, together with A Planet for Rent, shows the dizzying range of fantastical situations that can emerge from a ground-level view of ideological conflict's aftereffects." -Tobias Carroll, "Throughout [A Legend of the Future], cohesively worked into the narrative as part of the conditioning, as memories vividly relived as like hallucinations, reveal just how tightly-knit this crew was, still is, and the philosophy and indoctrination that created that. The characters are put in situations, through changes, only possible in SF, but the psychological exploration of death, desires, thoughts, and values among deeply emotional-connected people struggling to find a way to survive catastrophe is relatable and human. It's a fantastic book, well-plotted and paced, that plays with some traditional SF rules and gambits, while ever-exciting in the new avenues it creates." -P.T. Smith, Praise for The Year 200: "There could scarcely be a more opportune moment for the appearance in English of the late Cuban science fiction master Agustín de Rojas's epic novel The Year 200…. De Rojas's lucid fictional world intersects with many of our contemporary technological obsessions but charges them with remarkably distinct political valences. The Year 200 is a riveting narrative of espionage and geopolitical turmoil set 200 years after the communist Confederation has defeated the capitalist Empire…. De Rojas was known as a practitioner of hard SF, and the opening chapters weave meticulous technical description with briskly paced action; co-translators Nick Caistor and Hebe Powell nicely preserve the efficiency and precision of the author's prose…. Just as refreshing is the way that The Year 200 allows us to imagine and think along with different contradictions than the ones that we currently face…. In this moment of openness between the United States and Cuba, a place often misleadingly imagined as a time warp, there is great potential for fruitful encounters of the imagination and The Year 200 provides just such an encounter. Restless Books, and Caistor and Powell, should be commended for carrying over de Rojas's epic into English. Translating a novel of this length and complexity, littered with a technical language that is partly invented and partly drawn from the antiquated jargon of cybernetics, is no mean feat, and they pull it off with aplomb. Thanks to these efforts, English-language readers are gaining access to the riches of Cuban science fiction, a body of literature that surely has more revelations in store for us." -Geoff Shullenberger, "Agustín de Rojas' science fiction masterpiece…. Agustín de Rojas (1949-2011) is one of the most important figures in Cuban science fiction, which is the only science fiction branch in Latin America influenced by Soviet authors such as Ivan Efremov, and Arkady and Boris Strugatsky. De Rojas was also heavily inspired by other canonical science fiction writers such as Ray Bradbury and Isaac Asimov. The Year 200 invites its readers to take a leap of faith and believe that a better world is possible…. For the first time, Nick Caistor & Hebe Powell, translators of The Year 200, have brought this masterpiece closer to the English-speaking public (alongside Spiral and A Legend of the Future). They have created an opportunity to read and analyse the acclaimed author's literary achievement…. The Year 200 is one of the most interesting readings of this year because, ultimately, it challenges the readers' understanding of the world and inspires optimism in a world that may seem full of darkness. -Selina Aragon, "Remarkable... indispensable when it comes to understanding the connections between Miami and Cuba. Although The Year 200 is not about Cuba, its author, De Rojas, was Cuban. Moreover, he is known as the 'patron saint of Cuban science fiction'…. Think A Wrinkle in Time….It's rare for science fiction to merge scientific and emotional accuracy. De Rojas was influenced by Bradbury and Asimov, but I find some of the first-person voicing to be sort of like Dostoevsky in Notes From the Underground…. Finally, there is a lightness to the prose in The Year 200. It's in the tone and syntax. There are so many parentheticals and ellipses that the paragraphs seem like they might fall apart. But they don't. They remain small, fluid, and steady throughout the novel's deceptively fast 640 pages." -Leo Neufeld, "There's a reason that Agustín de Rojas is described as the grandfather of Cuban science fiction. I read all 500+ pages of The Year 200, in an excellent new English translation by Nick Caistor and Hebe Powell, in one awestruck weekend. Set in a future that I absorbed whole-heartedly, written in a racing prose that felt wholly original…. The stakes were high, the plot twists were unexpected, and the vision was compelling. I couldn't put it down…. The Year 200 works, though, on a higher plane: as a self-reflexive critique of the inevitability of our own futures; as a commentary on our own fears. In 1989, one year before the novel was first published, the Berlin Wall fell and the future changed before our eyes. Yet the fears we had then, of artificial intelligence, of environmental collapse, of sexual liberation, of genetic manipulation, have become more pronounced, and the future feels just as terrifying and just as inevitable. The wisdom of this novel lies in the possibility that these fears too may be smaller and more historically bounded than they appear." -Hannah Alpert-Abrams, "The Year 200 has been compared to Invasion of the Body Snatchers, and rightly so, but de Rojas takes the idea of "body snatching" to an entirely new level…. De Rojas wants to create a hyperaware reader, one who doesn't accept his story as a kind of entertainment but as a lesson and food for thought. At the end, the author confronts us with some hard questions about what it means to be a rational human and a progressive society." -Rachel Cordasco,